Tuesday, 29 January 2013

grafik senibina 1

LAKARAN BEBAS

ASAS BENTUK

                                                         OBJEK 3 DIMENSI


                                                     OBJEK 3 DIMENSI (2)


                                                           TEKNIK GARISAN


                                                                     LOREKAN


                                                               LOREKAN OBJEK


                                                               PENGHURUFAN


                                                        PENGHURUFAN CONDONG


                                                 PENGHURUFAN KECIL MENEGAK


 
                                                    
                                                  PENGHURUFAN CONDONG KECIL


                                                      APLIKASI PENGHURUFAN


                                                              SIMBOL POKOK


                                                              SIMBOL RENEK


                                                         SIMBOL TUTUP BUMI


                                         SIMBOL BAHAN BINAAN & BATU-BATUAN


                                              SIMBOL-SIMBOL AIR DAN SUNGAI


                                                              FIGURA MANUSIA


                                                           FIGURA KENDERAAN


                            PANGAPLIKASIAN SIMBOL-SIMBOL GRAFIK(UJIAN AMALI)


                                                          TIP MELUKIS GARISAN


                                                    LAKARAN PENSIL DAN PEN


                                                         TEKNIK RENDERING


                                                            ASAS PERSPEKTIF


                                                        PERSPEKTIF BUMBUNG LIMAS


                                           PERSPEKTIF BUMBUNG LIMAS BELANDA


                                                                 LEBAR LAYAR


                                            KAEDAH PENGUKURAN DAN RENDING


                                                   KAEDAH GRID DAN RENDERING


                                                      KAEDAH GRID (POTRET)


                                                   KAEDAH MELAKAR BANGUNAN


                                                        TEKNIK PENSIL WARNA


                                                            TEKNIK WARNA AIR

                                                                  FIGURA POKOK

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